Valve Continues to Build Complete Gaming Ecosystem, Announces Steam Dev Days for Developers
Valve has announced Steam Dev Days, a two-day conference to be held next January 15 to 16 at the company’s headquarters in Seattle and where they will present their latest developments, including SteamOS, Steam Machines, and Steam Controller.
The event will be exclusive to members of the industry and the press are not invited. The cited intent is to bring together industry players so they can share ideas, talents, and visions, especially for the benefit of gaming. Steam official website explains that the participants will have the opportunity to participate in discussions in virtual reality technology, economics, and Linux-based development.
“Developers will share their design and industry expertise, participate in roundtable discussions and attend lectures by industry veterans on topics ranging from game economies to VR, Linux/OpenGL, user-generated content and more. Developers will also have direct access to Valve’s Steam Team, and will be given a chance to test-drive and provide feedback on Steam OS, prototype Steam Machines and Steam Controllers,” Valve said in the official invitation page.
The invitation is aimed at indie developers as well as to employees of reputable studios that Valve wants to convince them of its vision of the Steam Machines. Steam’s Big Picture mode was Valve’s first step in making the platform more easily accessible for a gamer with a big screen and a controller.
After a fall out with Microsoft, Steam is in aggressive front to make Linux as the fore front of gaming. The company announced Steam Box, a new console based on PC hardware and the Linux operating system. The hardware is supported by SteamOS, the new operating system, and is completely free and will offer the highly successful Steam digital distribution service to more devices than just computers.
Valve is also negotiating with developers, companies and services that provide media for integration into the operating system. Hence, its intentions go to expand the possibilities of SteamOS and be able to offer music, TV shows and movies to its users.
Most AAA games aren’t available for Linux at the moment, where as there are a lot of upcoming releases for the PS4, XBox One, and Windows. Steam Machines and SteamOS will start pulling developers if their sales are good. Basically, once the install base is there, games will be made for SteamOS/Linux.
Steam Dev Days registration appears rather limited. Developers who want to attend the conference must first receive a registration code in their email, which will then allow them to register for a pass at the conference for $95.
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