UPDATED 09:30 EST / DECEMBER 09 2014

Assassin’s Creed: Unity is almost stable — one month after release

AcunityUbisoft Montreal announced another round of fixes for Assassin’s Creed: Unity, making the game almost totally playable one month after its initial release.

According to Ubisoft, the new patch will focus on stability and reducing problems with graphics such as drops in frame rates.

Since its launch on November 11, Assassin’s Creed: Unity has been plagued with numerous bugs causing frame rate issues and game crashes.

It has also suffered from some odd graphical glitches such as missing skin textures and unusual hair placement, which can be extremely creepy.

Extremely creepy

Assassin’s Creed: Nope

Ubisoft notes that there still might be some issues left unresolved in the game, including game crashes after loading a save.

“We’re devoting a lot of attention to this one and we have a workaround,” Ubisoft wrote in the patch description, referring specifically to issues with the PlayStation 4 version. “Try taking your system offline and reload your save, you should be able to play offline.”

For gamers who enjoy playing multiplayer or co-op, this is hardly an ideal solution – especially after the game has been out for nearly a month while still suffering from bugs that should never have made it out the door.

 

Losing ground

 

Gamers have not had the highest opinion of the Canadian game developer in the last few months, with several botched launches of big name titles and some less-than-tactful PR toward fans.

Ubisoft’s incredibly hyped Watch Dogs received a lukewarm response from fans when it released in November, and it currently holds a 4.6 out of 10 in user ratings on Metacritic. Four of the user reviews currently on the first page of Metacritic contain the word “repetitive,” and another 20 call the game “boring.”

The developers were accused of showing deceptive footage of Watch Dogs at E3, making the game appear to have higher graphical quality than what would be available off the shelf.

Ubisoft has also been criticized for using “sneaky” embargoes to prevent game reviews from being posted until half a day after a game became available.

In the film industry, disallowing early reviews for a movie essentially says that the reviews will be bad. Looking at the way Assassin’s Creed: Unity has been received, Ubisoft may have been thinking the same thing.


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