Razer unveils new Open Source Virtual Reality headset
Gaming hardware and peripheral maker Razer Inc has announced the new HDK2, a VR device that is part of its Open Source Virtual Reality (OSVR) initiative, whose goal is “to create a universal open source VR ecosystem for technologies across different brands and companies.”
The new headset is still considered a developer kit that is not ready for mass production, but at $400, it offers a number of high end features that put it on par with its much more expensive competition, Oculus Rift and HTC Vive. HDK2 offers a 2160 x 1200 dual display resolution, which is 1080 X 1200 for each eye. It also offers a frame rate or 90 frames per second, as well as a front-facing infrared camera and a number of other features.
“The HDK 2 allows us to meet the needs of VR fans and gamers and provide developers with affordable open-source hardware to innovate with,” Razer OSVR boss Christopher Mitchel said. “With the HDK 2 being able to deliver a visual experience on par with industry leaders, we will now be able to represent hardware agnostic VR media and games in all their glory for future headsets to adopt through the open source ecosystem.”
Along with the release of the new HDK2 headset, Razer also announced the creation of a $5 million developer fund that is aimed at encouraging VR content creation for the open source ecosystem.
“VR is working toward being a mainstream success thanks to all the developers who have stepped up to the plate to deliver the next-generation in interactive experiences,” Mitchel said. “The OSVR Developer Fund allows us to directly support the efforts of VR pioneers across the breadth of this developing industry, while at the same time ensuring that content is available to everyone in the industry.”
“It is our contention that if everyone who is constructively contributing to the VR ecosystem succeeds, then VR will succeed. Closed doors in the world of development are a death sentence.”
Image courtesy of Razer Inc
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