Eric David

Eric David is a staff writer for SiliconANGLE, covering the latest trends in social media and gaming. He is an avid gamer and enjoys writing about innovations in the video game industry and gaming culture in general. Eric graduated from the University of Texas at Dallas, receiving major honors for his thesis "A Culture of Heresy: Explaining the Resiliency of Catharism and the Church's Response," which is every bit as exciting as it sounds. Eric lives in Dallas, Texas with his wife, dog and gaming PC.

Latest from Eric David

Ubisoft sets out to capture mankind’s earliest conflicts with Far Cry Primal

Perhaps learning from the criticisms that Far Cry 4 followed the formula of its predecessor a little too closely, developer Ubisoft Montreal decided to veer off in a new direction with the Stone Age-themed Far Cry Primal. In a recent developer blog, Creative Director Jean-Cristophe Guyo explained what the studio hopes to accomplish with the new setting. “To choose ...

Esports streaming site Azubu raises $60M in latest financing round

California-based game livestreaming service Azubu North America, Inc. may not quite match the scale of a juggernaut like its primary competitor, Twitch Interactive Inc, which was purchased by Amazon Inc last year for $970 million, but Azubu CEO Ian Sharpe believes his platform can go head to head with Twitch in the realm of esports by offering ...

Former Square Enix president calls out Konami for its treatment of Hideo Kojima

It seems like everyone even loosely involved in the video game industry wants to weigh in on the ongoing controversy surrounding Metal Gear Solid creator Hideo Kojima’s departure from Konami Corp. Well, everyone except for Kojima and Konami, that is. Some of the people who have already commented on the situation included acclaimed director Guillermo Del ...

Fallout 4 developer Bethesda is opening a new Montreal studio

Barely one month after the incredibly successful launch of Fallout 4, Bethesda Game Studios has announced that it will be opening a new game development studio in Montreal, Quebec. “We’ve worked with some very talented developers in Montreal for a long time, and decided it was time to open a studio there,” Todd Howard, Game Director and Executive Producer at ...

Study shows 9% of Kickstarter campaigns fail to deliver backer rewards

It is always disappointing when you back a crowdfunding campaign that never makes it off the ground, but it is even worse when you back a campaign that succeeds but ultimately fails to live up to its promises. According to a recent study, that may happen more often than you might think. The study, which ...

PlayStation says eight classic PS2 games are coming to PS4

Last month, Sony Corp confirmed that it has been working on bringing full PlayStation 2 emulation support to the PlayStation 4, and now that Japanese game company has announced that it will be digitally releasing eight classic PS2 games on PS4 as part of the celebration for PlayStation’s twentieth anniversary. “PlayStation 2 holds a special ...

Fallout 4 patch fixes some bugs but offers no quality of life improvements yet

It has been a little less than a month since Bethesda Game Studios released Fallout 4, the developer’s first major release since 2011’s The Elder Scrolls V: Skyrim, and the first few game patches are already making their way out to players. Bethesda stated in November that it planned on releasing smaller but more frequent updates to ...

Tim Schafer on why he chose Fig to crowdfund Psychonauts 2

Last week at The Game Awards 2015, Double Fine Productions Inc head Tim Schafer made a surprise announcement that his studio is finally working on a sequel its cult classic 3D platformer, Psychonauts, which was originally released in 2005. To produce the new game, Double Fine is seeking a whopping $3.3 million in a crowdfunding campaign, but rather than turning ...

Final Fantasy VII remake devs say the game will be episodic to avoid cutting content

Fans have been begging for years for a remake of the classic Japanese role-playing game, Final Fantasy VII, and Square Enix Holdings Co Ltd finally announced at this year’s E3 that the game would is being rebuilt from the ground up for modern gaming systems. While the original was one complete (and very long) game, Square ...

What Fallout 4 should have learned from The Witcher 3

(Note: This is a followup to our article from earlier this year, “What the Fallout 4 devs can learn from The Witcher 3”) This has been a big year for Polish game studio CD Projekt RED, which finally released its flagship game, The Witcher 3: Wild Hunt, on May 19 after multiple delays. It turned out ...